After going through my blog posts, I found this old draft, and figured I would just go ahead and publish it. I watched this TED Talk sometime last school year, and reflected on it below. It also inspired me to incorporate a point-centered game to teach students about predators and prey.
Watch and enjoy the following TED Talk. Then, read what I have to say or just leave on the intellectual high from watching Jane McGonigal’s 19 minute TED Talk.
Now, think about how her game can be applied to the classroom. From a teacher’s perspective, there were two big takeaways for me, I like how she offered a choice with two tasks and offered a point system to develop a game. How can these four “power-ups” be utilized to offer student choice? How can they be used to engage students in instructional tasks?
List of her four Power-Ups and Options
- Physical Resilience (+1)
- Standup and take three steps OR
- Put your hands over your head with your hands balled into fists
- Mental Resilience (+1)
- Snap your fingers exactly 50 times OR
- Count backwards from 100 by 7 (i.e. 100, 93, 86…)
- Emotional Resilience (+1)
- If you’re inside, find a window and look out of it. If you’re outside, find a window and look in OR
- Do a quick YouTube or Google Image search for “baby [your favorite animal]”
- Social Resilience (+1)
- Shake the hand of the person next to you OR
- Make a comment on your favorite social media site.
Choice
I liked how she offered the audience two options, and I think students should receive at least an option to demonstrate learning. Students should be given the option to complete an alternative assessments. Tasks shouldn’t be limited to one demonstrative behavior.
The game, Jane The Concussion Slayer Game or Super Better, assisted people that recently experienced a traumatic event. She noticed that many gamer comments demonstrated a Post Traumatic Growth. Basically, the gamers’